

In level three, he pursues much less aggressively, though is capable of teleporting directly in front of the player. His behavior is much the same as this in level four, except more active. It is observed that his motion centers around following the player, but consists largely of jumping from place to place, the inconvenience of which is increased as each of the eight pages are collected. In level two, he most often teleports off-screen or just out of the character's line of sight, but is capable of appearing directly in front of the player. In the first level, the Slender Man can be seen outside the window, and after going through the gate outside he can be seen on the top of hills well away from the player. The Slender Man's behavior changes slightly between levels. This limited defense forces a sense of helplessness, as the best way to survive in the game is to run whenever in danger. The character is armed only with a flashlight. Slender: The Arrival uses similar mechanics to its predecessor, The Eight Pages. The majority of the game takes place in abandoned areas (house, defunct mine, etc.), each with different objectives.

Like its predecessor, the game is based on the Something Awful forums' creation, the Slender Man. A Nintendo Switch port for the game was announced on and was released on June 20, 2019.

It was released for PlayStation 4 on Main North America and March 25 in Europe and Xbox One on March 25 worldwide, before shipping onto Wii U in October. Thereafter, the game was released on Xbox 360 and PlayStation 3 on September 23 respectively.

It was released on Microsoft Windows and OS X on March 26, 2013. Slender: The Arrival (may also be written as Slender – The Arrival) is a first-person survival horror video game developed by Blue Isle Studios as a fully realized, commercial version to Parsec Productions' Slender: The Eight Pages, with Chapter 6 being a remake of the aforementioned game.
